R&D Engineer – Pipeline


R&D Engineer – Pipeline

Published on 24 February 2020

Start date: ASAP
Occupation: Other
Offer type: Permanent contract
Level: Middle, Senior
Contract: Full time
Location: Paris

About the job

Illumination Mac Guff is looking for a Software Engineer with a strong 3D computer graphics experience.

Within the Research & Development team, you will participate to the development and the evolutions of our tools used to create animated films. These tools will be included in different commercial softwares used by the studio (Maya, Houdini, RV, Nuke,…)

The position is to be filled as soon as possible, in Paris 15th district.

Must have

Proficiency in C++ (C++11/14)
Good knowledge in 3D computer graphics (modeling, animation, rigging, …)
Valuable skills :

  • Code optimization, parallel programming
  • API of a graphics creation software (Maya, Houdini, Nuke, etc.)
  • Python
  • Graphic Pipeline GPU, OpenGL, GLSL
  • Linux Development Environment.

About you

With a Master degree in Compute Science, you have a previous experience in the computer graphics area.
You can demonstrate initiative to find innovative solutions adapted to new production needs.
Ability to work within a team and collaboratively with different departments of the studio.
Good interpersonal skills and pedagogy (liaising frequently with 3D artists)
French is the speaking language in the studio

About us

llumination Mac Guff is the leading studio for animated films in Europe.

Based in Paris, the studio is known for its blockbusters such as the franchise “Despicable Me”, “Minions”, “The Secret Life of Pets” and “Sing” – all produced by Illumination Entertainment for Universal Pictures.

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Published on 26 February 2020

Start date: June 2020
Occupation: Technical Layout
Offer type: Customary fixed-term contract (intermittent)
Level: All level
Contract: Full time, Part time